Duel Links Weekly Tournament Tuần #5

Duel Links Weekly Tournament Tuần #5

Created By:

anthonyleo (50427163)

Tournament Rules

Maximum number of duelist: 48

👉 Để đăng kí bạn phải tạo tài khoản tại trang web này.
👉 Email xác nhận khi tạo tài khoản sẽ được về email của bạn. Hãy nhớ check hòm thư spam, rác, quản cáo, vv nhé.
👉 Hướng dẫn đăng ký: Tại đây
👉 Vào discord lấy role: Link
👉 Deck tự do. Mục tiêu là để có cơ sở làm ra bảng META của riêng chúng ta, dựa vào các deck thi đấu của 4 tuần để chọn ra Top Tier của tháng.
👉 giải tuần sẽ mở đăng ký vào thứ 3 và đóng vào 23h59 thứ 6 hằng tuần. Ngoài thời gian đó các bạn sẽ không thấy chỗ đăng ký giải đâu nhé. 
👉 Số lượng tối đa là 48 người.
⭐️⭐️⭐️ Xin lưu ý: các bạn hãy chắc chắn thời gian có thể tham gia được để tránh mọi trường hợp rút lui giữa chừng.
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Rule:
👉 Deck tự do. Banlist theo Banlist của Duel Links
👉 Deck nộp như trong link hướng dẫn.
👉 Mỗi người được 1 deck duy nhất. Tới ngày thi đấu ai chưa nộp deck bị tính là phạm quy.
👉 Tất cả các vòng đấu solo 1 trận.
👉 Thời gian thi đấu là CN hằng tuần, từ 19h30 hoặc tuỳ tình hình cụ thể.
👉 Đấu thủ phải có mặt trước khi trận đấu bắt đầu. Sau 10p kể từ khi bắt đầu nếu không có mặt sẽ tính thua.
👉 Trường hợp mất kết nối, đối thủ của người mất kết nối sẽ có quyền quyết định kết quả trận Duel.
👉 Quyết định của BTC sẽ là quyết định cuối cùng cho mọi trận đấu.
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Giải thưởng:
👉 Giải nhất 200k vào MoMo hoặc ngân hàng.
👉 Giải nhì 100k vào MoMo hoặc ngân hàng.
👉 Giải ba 50k vào MoMo hoặc ngân hàng.
👉 Nếu có thêm tài trợ thì sẽ thông báo thêm hằng tuần nha các bạn.





Tournament Details

👉 Deck tự do (Main deck 20-30 + Extra 0-8) và tuần này được sử dụng side deck
👉 MN chú ý là card tính theo Duel Links nên ae mà nộp deck ko có trong game Duel Links thì không được tính nhé! 👉 Đăng ký vẫn như cũ: ghi danh và nộp deck trên web sau đó lấy rule trên Discord của nhóm.
👉 Thời gian thi đấu lần này sẽ vào lúc 19h30, Chủ Nhật ngày 06/11/2022.
👉 Hạn chót đăng ký và nộp deck trên web: 23h59 thứ Bảy ngày 05/11/2022.
👉 Lệ phí đăng ký: Free.
👉 Hình thức Loại trực tiếp - bo 3.
👉 Tất cả Duelists đều được tham gia đủ số Rounds. Mỗi Round sẽ được hệ thống tự động sắp xếp với đấu thủ có số điểm tương đồng.
👉 Sau hết Rounds 4 người cao điểm nhất (theo cách tính điểm của Swiss System) sẽ đấu lấy top 2.
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Cách tính điểm như sau:
🔥 Thắng, bao gồm cả thắng do Opp bị disconnect, AFK: +4 điểm
🔥 Hoà: +2 điểm, không có điểm thưởng.
🔥 Thua: +0 điểm, không có điểm thưởng.
🔥 Trường hợp bằng điểm sau hết Rounds sẽ có cách tính Tie Break theo hệ thống Buchholz và hiệu suất thắng bại.
--------------------------------------------------------------------------
Giải thưởng tuần này:
👉 Giải nhất 200k vào MoMo hoặc ngân hàng.
👉 Giải nhì 100k vào MoMo hoặc ngân hàng.
👉 Giải ba 50k vào MoMo hoặc ngân hàng.
👉 Nếu các bạn muốn tài trợ giải đấu thì liên hệ Admin để biết thêm thông tin chi tiế




Tournament result and statistic




All archetypes are used

Top 16 Archetypes







Award-winning Decks


1/🥇 First Place

doras.vn (74261350)
Rise from the Valley of Flames

Need 21 UR

UR Rarity
D.D. Crow2 card
UR Rarity
Salamangreat Gazelle1 card
UR Rarity
Ningirsu the World Chalice Warrior1 card
UR Rarity
Salamangreat Balelynx2 card
UR Rarity
Salamangreat Sunlight Wolf3 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Book of Moon2 card
UR Rarity
Cynet Mining2 card
UR Rarity
Mystical Space Typhoon2 card
UR Rarity
Salamangreat Sanctuary1 card
UR Rarity
Bottomless Trap Hole1 card
UR Rarity
Needle Ceiling2 card
UR Rarity
Salamangreat Roar1 card

Main: 21 Extra: 8 Side: 8

UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


R Rarity
Salamangreat Falco
R Rarity
Salamangreat Falco
Salamangreat Falco
FIRE 4
Salamangreat Falco
  • ATK:

  • 1200

  • DEF:

  • 1600


If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.


R Rarity
Salamangreat Fowl
R Rarity
Salamangreat Fowl
Salamangreat Fowl
FIRE 4
Salamangreat Fowl
  • ATK:

  • 1800

  • DEF:

  • 200


If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.


SR Rarity
Salamangreat Foxy
SR Rarity
Salamangreat Foxy
Salamangreat Foxy
FIRE 3
Salamangreat Foxy
  • ATK:

  • 1000

  • DEF:

  • 1200


When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


SR Rarity
Salamangreat Foxy
SR Rarity
Salamangreat Foxy
Salamangreat Foxy
FIRE 3
Salamangreat Foxy
  • ATK:

  • 1000

  • DEF:

  • 1200


When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


UR Rarity
Salamangreat Gazelle
UR Rarity
Salamangreat Gazelle
Salamangreat Gazelle
FIRE 3
Salamangreat Gazelle
  • ATK:

  • 1500

  • DEF:

  • 1000


If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


SR Rarity
Salamangreat Jack Jaguar
SR Rarity
Salamangreat Jack Jaguar
Salamangreat Jack Jaguar
FIRE 4
Salamangreat Jack Jaguar
  • ATK:

  • 1800

  • DEF:

  • 1200


If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


SR Rarity
Salamangreat Jack Jaguar
SR Rarity
Salamangreat Jack Jaguar
Salamangreat Jack Jaguar
FIRE 4
Salamangreat Jack Jaguar
  • ATK:

  • 1800

  • DEF:

  • 1200


If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


R Rarity
Salamangreat Meer
R Rarity
Salamangreat Meer
Salamangreat Meer
FIRE 2
Salamangreat Meer
  • ATK:

  • 800

  • DEF:

  • 600


If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.


UR Rarity
Cynet Mining
UR Rarity
Cynet Mining
Cynet Mining
Spell Normal
Cynet Mining

    Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


    UR Rarity
    Cynet Mining
    UR Rarity
    Cynet Mining
    Cynet Mining
    Spell Normal
    Cynet Mining

      Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


      UR Rarity
      Mystical Space Typhoon
      UR Rarity
      Mystical Space Typhoon
      Mystical Space Typhoon
      Spell Quick
      Mystical Space Typhoon

        Target 1 Spell/Trap on the field; destroy that target.


        UR Rarity
        Mystical Space Typhoon
        UR Rarity
        Mystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.


          SR Rarity
          Salamangreat Circle
          SR Rarity
          Salamangreat Circle
          Salamangreat Circle
          Spell Quick
          Salamangreat Circle

            Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


            SR Rarity
            Salamangreat Circle
            SR Rarity
            Salamangreat Circle
            Salamangreat Circle
            Spell Quick
            Salamangreat Circle

              Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


              SR Rarity
              Salamangreat Circle
              SR Rarity
              Salamangreat Circle
              Salamangreat Circle
              Spell Quick
              Salamangreat Circle

                Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                UR Rarity
                Salamangreat Sanctuary
                UR Rarity
                Salamangreat Sanctuary
                Salamangreat Sanctuary
                Spell Field
                Salamangreat Sanctuary

                  If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                  UR Rarity
                  Bottomless Trap Hole
                  UR Rarity
                  Bottomless Trap Hole
                  Bottomless Trap Hole
                  Trap Normal
                  Bottomless Trap Hole

                    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                    SR Rarity
                    Karma Cut
                    SR Rarity
                    Karma Cut
                    Karma Cut
                    Trap Normal
                    Karma Cut

                      Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                      UR Rarity
                      Salamangreat Roar
                      UR Rarity
                      Salamangreat Roar
                      Salamangreat Roar
                      Trap Counter
                      Salamangreat Roar

                        When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.


                        UR Rarity
                        Ningirsu the World Chalice Warrior
                        UR Rarity
                        Ningirsu the World Chalice Warrior
                        Ningirsu the World Chalice Warrior
                        EARTH
                        Ningirsu the World Chalice Warrior
                        • ATK:

                        • 2500

                        • LINK-3

                        Link Arrow:

                        Top

                        Left

                        Right


                        2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                        UR Rarity
                        Salamangreat Balelynx
                        UR Rarity
                        Salamangreat Balelynx
                        Salamangreat Balelynx
                        FIRE
                        Salamangreat Balelynx
                        • ATK:

                        • 500

                        • LINK-1

                        Link Arrow:

                        Bottom


                        1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                        UR Rarity
                        Salamangreat Balelynx
                        UR Rarity
                        Salamangreat Balelynx
                        Salamangreat Balelynx
                        FIRE
                        Salamangreat Balelynx
                        • ATK:

                        • 500

                        • LINK-1

                        Link Arrow:

                        Bottom


                        1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                        UR Rarity
                        Salamangreat Sunlight Wolf
                        UR Rarity
                        Salamangreat Sunlight Wolf
                        Salamangreat Sunlight Wolf
                        FIRE
                        Salamangreat Sunlight Wolf
                        • ATK:

                        • 1800

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                        UR Rarity
                        Salamangreat Sunlight Wolf
                        UR Rarity
                        Salamangreat Sunlight Wolf
                        Salamangreat Sunlight Wolf
                        FIRE
                        Salamangreat Sunlight Wolf
                        • ATK:

                        • 1800

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                        UR Rarity
                        Salamangreat Sunlight Wolf
                        UR Rarity
                        Salamangreat Sunlight Wolf
                        Salamangreat Sunlight Wolf
                        FIRE
                        Salamangreat Sunlight Wolf
                        • ATK:

                        • 1800

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                        SR Rarity
                        Security Dragon
                        SR Rarity
                        Security Dragon
                        Security Dragon
                        LIGHT
                        Security Dragon
                        • ATK:

                        • 1100

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.


                        SR Rarity
                        Number 70: Malevolent Sin
                        SR Rarity
                        Number 70: Malevolent Sin
                        Number 70: Malevolent Sin
                        DARK
                        Number 70: Malevolent Sin
                        • ATK:

                        • 2400

                        • DEF:

                        • 1200


                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                        UR Rarity
                        Abyss Dweller
                        UR Rarity
                        Abyss Dweller
                        Abyss Dweller
                        WATER
                        Abyss Dweller
                        • ATK:

                        • 1700

                        • DEF:

                        • 1400


                        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                        UR Rarity
                        Book of Moon
                        UR Rarity
                        Book of Moon
                        Book of Moon
                        Spell Quick
                        Book of Moon

                          Target 1 face-up monster on the field; change that target to face-down Defense Position.


                          UR Rarity
                          Book of Moon
                          UR Rarity
                          Book of Moon
                          Book of Moon
                          Spell Quick
                          Book of Moon

                            Target 1 face-up monster on the field; change that target to face-down Defense Position.


                            SR Rarity
                            Enemy Controller
                            SR Rarity
                            Enemy Controller
                            Enemy Controller
                            Spell Quick
                            Enemy Controller

                              Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                              SR Rarity
                              Enemy Controller
                              SR Rarity
                              Enemy Controller
                              Enemy Controller
                              Spell Quick
                              Enemy Controller

                                Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                SR Rarity
                                Karma Cut
                                SR Rarity
                                Karma Cut
                                Karma Cut
                                Trap Normal
                                Karma Cut

                                  Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                                  UR Rarity
                                  Needle Ceiling
                                  UR Rarity
                                  Needle Ceiling
                                  Needle Ceiling
                                  Trap Normal
                                  Needle Ceiling

                                    When there are 4 or more monsters on the field: Destroy all face-up monsters.


                                    UR Rarity
                                    Needle Ceiling
                                    UR Rarity
                                    Needle Ceiling
                                    Needle Ceiling
                                    Trap Normal
                                    Needle Ceiling

                                      When there are 4 or more monsters on the field: Destroy all face-up monsters.


                                      2/🥈 Second Place

                                      Chú bé đần (53674021)
                                      Rise from the Valley of Flames

                                      Need 22 UR

                                      UR Rarity
                                      D.D. Crow2 card
                                      UR Rarity
                                      Gizmek Okami, the Dreaded Deluge Dragon2 card
                                      UR Rarity
                                      Salamangreat Gazelle1 card
                                      UR Rarity
                                      Ningirsu the World Chalice Warrior1 card
                                      UR Rarity
                                      Salamangreat Balelynx2 card
                                      UR Rarity
                                      Salamangreat Heatleo1 card
                                      UR Rarity
                                      Salamangreat Sunlight Wolf2 card
                                      UR Rarity
                                      Dark Rebellion Xyz Dragon1 card
                                      UR Rarity
                                      Book of Moon3 card
                                      UR Rarity
                                      Mystical Space Typhoon3 card
                                      UR Rarity
                                      Salamangreat Sanctuary1 card
                                      UR Rarity
                                      Compulsory Evacuation Device1 card
                                      UR Rarity
                                      Drowning Mirror Force1 card
                                      UR Rarity
                                      Salamangreat Roar1 card

                                      Main: 24 Extra: 8 Side: 8

                                      UR Rarity
                                      D.D. Crow
                                      UR Rarity
                                      D.D. Crow
                                      D.D. Crow
                                      DARK 1
                                      D.D. Crow
                                      • ATK:

                                      • 100

                                      • DEF:

                                      • 100


                                      (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                      UR Rarity
                                      D.D. Crow
                                      UR Rarity
                                      D.D. Crow
                                      D.D. Crow
                                      DARK 1
                                      D.D. Crow
                                      • ATK:

                                      • 100

                                      • DEF:

                                      • 100


                                      (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                      SR Rarity
                                      Lady Debug
                                      SR Rarity
                                      Lady Debug
                                      Lady Debug
                                      LIGHT 4
                                      Lady Debug
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1400


                                      If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                                      SR Rarity
                                      Lady Debug
                                      SR Rarity
                                      Lady Debug
                                      Lady Debug
                                      LIGHT 4
                                      Lady Debug
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1400


                                      If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                                      R Rarity
                                      Salamangreat Falco
                                      R Rarity
                                      Salamangreat Falco
                                      Salamangreat Falco
                                      FIRE 4
                                      Salamangreat Falco
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 1600


                                      If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.


                                      R Rarity
                                      Salamangreat Fowl
                                      R Rarity
                                      Salamangreat Fowl
                                      Salamangreat Fowl
                                      FIRE 4
                                      Salamangreat Fowl
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 200


                                      If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.


                                      SR Rarity
                                      Salamangreat Foxy
                                      SR Rarity
                                      Salamangreat Foxy
                                      Salamangreat Foxy
                                      FIRE 3
                                      Salamangreat Foxy
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 1200


                                      When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


                                      UR Rarity
                                      Salamangreat Gazelle
                                      UR Rarity
                                      Salamangreat Gazelle
                                      Salamangreat Gazelle
                                      FIRE 3
                                      Salamangreat Gazelle
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 1000


                                      If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


                                      SR Rarity
                                      Salamangreat Jack Jaguar
                                      SR Rarity
                                      Salamangreat Jack Jaguar
                                      Salamangreat Jack Jaguar
                                      FIRE 4
                                      Salamangreat Jack Jaguar
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 1200


                                      If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                                      SR Rarity
                                      Salamangreat Jack Jaguar
                                      SR Rarity
                                      Salamangreat Jack Jaguar
                                      Salamangreat Jack Jaguar
                                      FIRE 4
                                      Salamangreat Jack Jaguar
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 1200


                                      If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                                      R Rarity
                                      Salamangreat Meer
                                      R Rarity
                                      Salamangreat Meer
                                      Salamangreat Meer
                                      FIRE 2
                                      Salamangreat Meer
                                      • ATK:

                                      • 800

                                      • DEF:

                                      • 600


                                      If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.


                                      UR Rarity
                                      Book of Moon
                                      UR Rarity
                                      Book of Moon
                                      Book of Moon
                                      Spell Quick
                                      Book of Moon

                                        Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                        SR Rarity
                                        Enemy Controller
                                        SR Rarity
                                        Enemy Controller
                                        Enemy Controller
                                        Spell Quick
                                        Enemy Controller

                                          Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                          SR Rarity
                                          Enemy Controller
                                          SR Rarity
                                          Enemy Controller
                                          Enemy Controller
                                          Spell Quick
                                          Enemy Controller

                                            Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                            UR Rarity
                                            Mystical Space Typhoon
                                            UR Rarity
                                            Mystical Space Typhoon
                                            Mystical Space Typhoon
                                            Spell Quick
                                            Mystical Space Typhoon

                                              Target 1 Spell/Trap on the field; destroy that target.


                                              UR Rarity
                                              Mystical Space Typhoon
                                              UR Rarity
                                              Mystical Space Typhoon
                                              Mystical Space Typhoon
                                              Spell Quick
                                              Mystical Space Typhoon

                                                Target 1 Spell/Trap on the field; destroy that target.


                                                UR Rarity
                                                Mystical Space Typhoon
                                                UR Rarity
                                                Mystical Space Typhoon
                                                Mystical Space Typhoon
                                                Spell Quick
                                                Mystical Space Typhoon

                                                  Target 1 Spell/Trap on the field; destroy that target.


                                                  SR Rarity
                                                  Salamangreat Circle
                                                  SR Rarity
                                                  Salamangreat Circle
                                                  Salamangreat Circle
                                                  Spell Quick
                                                  Salamangreat Circle

                                                    Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                    SR Rarity
                                                    Salamangreat Circle
                                                    SR Rarity
                                                    Salamangreat Circle
                                                    Salamangreat Circle
                                                    Spell Quick
                                                    Salamangreat Circle

                                                      Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                      SR Rarity
                                                      Salamangreat Circle
                                                      SR Rarity
                                                      Salamangreat Circle
                                                      Salamangreat Circle
                                                      Spell Quick
                                                      Salamangreat Circle

                                                        Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                        UR Rarity
                                                        Salamangreat Sanctuary
                                                        UR Rarity
                                                        Salamangreat Sanctuary
                                                        Salamangreat Sanctuary
                                                        Spell Field
                                                        Salamangreat Sanctuary

                                                          If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                                                          UR Rarity
                                                          Compulsory Evacuation Device
                                                          UR Rarity
                                                          Compulsory Evacuation Device
                                                          Compulsory Evacuation Device
                                                          Trap Normal
                                                          Compulsory Evacuation Device

                                                            Target 1 monster on the field; return that target to the hand.


                                                            UR Rarity
                                                            Drowning Mirror Force
                                                            UR Rarity
                                                            Drowning Mirror Force
                                                            Drowning Mirror Force
                                                            Trap Normal
                                                            Drowning Mirror Force

                                                              When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                                                              UR Rarity
                                                              Salamangreat Roar
                                                              UR Rarity
                                                              Salamangreat Roar
                                                              Salamangreat Roar
                                                              Trap Counter
                                                              Salamangreat Roar

                                                                When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.


                                                                UR Rarity
                                                                Ningirsu the World Chalice Warrior
                                                                UR Rarity
                                                                Ningirsu the World Chalice Warrior
                                                                Ningirsu the World Chalice Warrior
                                                                EARTH
                                                                Ningirsu the World Chalice Warrior
                                                                • ATK:

                                                                • 2500

                                                                • LINK-3

                                                                Link Arrow:

                                                                Top

                                                                Left

                                                                Right


                                                                2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                UR Rarity
                                                                Salamangreat Balelynx
                                                                UR Rarity
                                                                Salamangreat Balelynx
                                                                Salamangreat Balelynx
                                                                FIRE
                                                                Salamangreat Balelynx
                                                                • ATK:

                                                                • 500

                                                                • LINK-1

                                                                Link Arrow:

                                                                Bottom


                                                                1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                                UR Rarity
                                                                Salamangreat Balelynx
                                                                UR Rarity
                                                                Salamangreat Balelynx
                                                                Salamangreat Balelynx
                                                                FIRE
                                                                Salamangreat Balelynx
                                                                • ATK:

                                                                • 500

                                                                • LINK-1

                                                                Link Arrow:

                                                                Bottom


                                                                1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                                UR Rarity
                                                                Salamangreat Heatleo
                                                                UR Rarity
                                                                Salamangreat Heatleo
                                                                Salamangreat Heatleo
                                                                FIRE
                                                                Salamangreat Heatleo
                                                                • ATK:

                                                                • 2300

                                                                • LINK-3

                                                                Link Arrow:

                                                                Top

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.


                                                                UR Rarity
                                                                Salamangreat Sunlight Wolf
                                                                UR Rarity
                                                                Salamangreat Sunlight Wolf
                                                                Salamangreat Sunlight Wolf
                                                                FIRE
                                                                Salamangreat Sunlight Wolf
                                                                • ATK:

                                                                • 1800

                                                                • LINK-2

                                                                Link Arrow:

                                                                Top

                                                                Bottom


                                                                2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                UR Rarity
                                                                Salamangreat Sunlight Wolf
                                                                UR Rarity
                                                                Salamangreat Sunlight Wolf
                                                                Salamangreat Sunlight Wolf
                                                                FIRE
                                                                Salamangreat Sunlight Wolf
                                                                • ATK:

                                                                • 1800

                                                                • LINK-2

                                                                Link Arrow:

                                                                Top

                                                                Bottom


                                                                2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                UR Rarity
                                                                Dark Rebellion Xyz Dragon
                                                                UR Rarity
                                                                Dark Rebellion Xyz Dragon
                                                                Dark Rebellion Xyz Dragon
                                                                DARK
                                                                Dark Rebellion Xyz Dragon
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2000


                                                                2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                                                SR Rarity
                                                                Number 70: Malevolent Sin
                                                                SR Rarity
                                                                Number 70: Malevolent Sin
                                                                Number 70: Malevolent Sin
                                                                DARK
                                                                Number 70: Malevolent Sin
                                                                • ATK:

                                                                • 2400

                                                                • DEF:

                                                                • 1200


                                                                2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                                                UR Rarity
                                                                Gizmek Okami, the Dreaded Deluge Dragon
                                                                UR Rarity
                                                                Gizmek Okami, the Dreaded Deluge Dragon
                                                                Gizmek Okami, the Dreaded Deluge Dragon
                                                                WATER 10
                                                                Gizmek Okami, the Dreaded Deluge Dragon
                                                                • ATK:

                                                                • 2950

                                                                • DEF:

                                                                • 2950


                                                                You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of "Gizmek Okami, the Dreaded Deluge Dragon" once per turn. If 2 or more monsters Special Summoned from the Extra Deck are on the field: You can Special Summon this card from your hand. If this card in your possession is sent to your GY by an opponent's card: You can banish 1 monster from your opponent's GY, then gain LP equal to its ATK.


                                                                UR Rarity
                                                                Gizmek Okami, the Dreaded Deluge Dragon
                                                                UR Rarity
                                                                Gizmek Okami, the Dreaded Deluge Dragon
                                                                Gizmek Okami, the Dreaded Deluge Dragon
                                                                WATER 10
                                                                Gizmek Okami, the Dreaded Deluge Dragon
                                                                • ATK:

                                                                • 2950

                                                                • DEF:

                                                                • 2950


                                                                You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of "Gizmek Okami, the Dreaded Deluge Dragon" once per turn. If 2 or more monsters Special Summoned from the Extra Deck are on the field: You can Special Summon this card from your hand. If this card in your possession is sent to your GY by an opponent's card: You can banish 1 monster from your opponent's GY, then gain LP equal to its ATK.


                                                                SR Rarity
                                                                Skull Meister
                                                                SR Rarity
                                                                Skull Meister
                                                                Skull Meister
                                                                DARK 4
                                                                Skull Meister
                                                                • ATK:

                                                                • 1700

                                                                • DEF:

                                                                • 400


                                                                When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


                                                                SR Rarity
                                                                Skull Meister
                                                                SR Rarity
                                                                Skull Meister
                                                                Skull Meister
                                                                DARK 4
                                                                Skull Meister
                                                                • ATK:

                                                                • 1700

                                                                • DEF:

                                                                • 400


                                                                When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


                                                                UR Rarity
                                                                Book of Moon
                                                                UR Rarity
                                                                Book of Moon
                                                                Book of Moon
                                                                Spell Quick
                                                                Book of Moon

                                                                  Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                                                  UR Rarity
                                                                  Book of Moon
                                                                  UR Rarity
                                                                  Book of Moon
                                                                  Book of Moon
                                                                  Spell Quick
                                                                  Book of Moon

                                                                    Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                                                    SR Rarity
                                                                    Lightning Vortex
                                                                    SR Rarity
                                                                    Lightning Vortex
                                                                    Lightning Vortex
                                                                    Spell Normal
                                                                    Lightning Vortex

                                                                      Discard 1 card; destroy all face-up monsters your opponent controls.


                                                                      SR Rarity
                                                                      Lightning Vortex
                                                                      SR Rarity
                                                                      Lightning Vortex
                                                                      Lightning Vortex
                                                                      Spell Normal
                                                                      Lightning Vortex

                                                                        Discard 1 card; destroy all face-up monsters your opponent controls.


                                                                        3/🥉 Third Place

                                                                        Azakel (41307256)
                                                                        Command of the Doom King

                                                                        Need 10 UR

                                                                        UR Rarity
                                                                        D.D. Crow1 card
                                                                        UR Rarity
                                                                        D/D Swirl Slime1 card
                                                                        UR Rarity
                                                                        D/D/D Flame High King Genghis1 card
                                                                        UR Rarity
                                                                        D/D/D Doom King Armageddon3 card
                                                                        UR Rarity
                                                                        Galaxy-Eyes Cipher Dragon1 card
                                                                        UR Rarity
                                                                        Number 15: Gimmick Puppet Giant Grinder1 card
                                                                        UR Rarity
                                                                        Mystical Space Typhoon1 card
                                                                        UR Rarity
                                                                        Warning Point1 card

                                                                        Main: 20 Extra: 8

                                                                        UR Rarity
                                                                        D.D. Crow
                                                                        UR Rarity
                                                                        D.D. Crow
                                                                        D.D. Crow
                                                                        DARK 1
                                                                        D.D. Crow
                                                                        • ATK:

                                                                        • 100

                                                                        • DEF:

                                                                        • 100


                                                                        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                                        UR Rarity
                                                                        D/D Swirl Slime
                                                                        UR Rarity
                                                                        D/D Swirl Slime
                                                                        D/D Swirl Slime
                                                                        DARK 2
                                                                        D/D Swirl Slime
                                                                        • ATK:

                                                                        • 200

                                                                        • DEF:

                                                                        • 200


                                                                        If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your Graveyard; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.


                                                                        SR Rarity
                                                                        D/D Savant Kepler
                                                                        SR Rarity
                                                                        D/D Savant Kepler
                                                                        D/D Savant Kepler
                                                                        DARK 110
                                                                        D/D Savant Kepler
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 0


                                                                        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters. [ Monster Effect ] If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn. ● Target 1 other "D/D" card you control; return it to the hand. ● Add 1 "Dark Contract" card from your Deck to your hand.


                                                                        SR Rarity
                                                                        D/D Savant Kepler
                                                                        SR Rarity
                                                                        D/D Savant Kepler
                                                                        D/D Savant Kepler
                                                                        DARK 110
                                                                        D/D Savant Kepler
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 0


                                                                        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters. [ Monster Effect ] If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn. ● Target 1 other "D/D" card you control; return it to the hand. ● Add 1 "Dark Contract" card from your Deck to your hand.


                                                                        SR Rarity
                                                                        D/D Savant Newton
                                                                        SR Rarity
                                                                        D/D Savant Newton
                                                                        D/D Savant Newton
                                                                        DARK 710
                                                                        D/D Savant Newton
                                                                        • ATK:

                                                                        • 0

                                                                        • DEF:

                                                                        • 0


                                                                        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Trap effect that would inflict damage to you, then destroy this card. [ Monster Effect ] You can discard this card, then target 1 "D/D" or "Dark Contract" card in your Graveyard, except "D/D Savant Newton"; add it to your hand. You can only use this effect of "D/D Savant Newton" once per turn.


                                                                        R Rarity
                                                                        D/D Savant Thomas
                                                                        R Rarity
                                                                        D/D Savant Thomas
                                                                        D/D Savant Thomas
                                                                        DARK 86
                                                                        D/D Savant Thomas
                                                                        • ATK:

                                                                        • 1800

                                                                        • DEF:

                                                                        • 2600


                                                                        [ Pendulum Effect ] During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn. [ Monster Effect ] You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn.


                                                                        UR Rarity
                                                                        D/D/D Doom King Armageddon
                                                                        UR Rarity
                                                                        D/D/D Doom King Armageddon
                                                                        D/D/D Doom King Armageddon
                                                                        DARK 84
                                                                        D/D/D Doom King Armageddon
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 1000


                                                                        [ Pendulum Effect ] Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.


                                                                        UR Rarity
                                                                        D/D/D Doom King Armageddon
                                                                        UR Rarity
                                                                        D/D/D Doom King Armageddon
                                                                        D/D/D Doom King Armageddon
                                                                        DARK 84
                                                                        D/D/D Doom King Armageddon
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 1000


                                                                        [ Pendulum Effect ] Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.


                                                                        UR Rarity
                                                                        D/D/D Doom King Armageddon
                                                                        UR Rarity
                                                                        D/D/D Doom King Armageddon
                                                                        D/D/D Doom King Armageddon
                                                                        DARK 84
                                                                        D/D/D Doom King Armageddon
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 1000


                                                                        [ Pendulum Effect ] Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.


                                                                        SR Rarity
                                                                        D/D/D Oblivion King Abyss Ragnarok
                                                                        SR Rarity
                                                                        D/D/D Oblivion King Abyss Ragnarok
                                                                        D/D/D Oblivion King Abyss Ragnarok
                                                                        DARK 85
                                                                        D/D/D Oblivion King Abyss Ragnarok
                                                                        • ATK:

                                                                        • 2200

                                                                        • DEF:

                                                                        • 3000


                                                                        [ Pendulum Effect ] If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.


                                                                        SR Rarity
                                                                        D/D/D Oblivion King Abyss Ragnarok
                                                                        SR Rarity
                                                                        D/D/D Oblivion King Abyss Ragnarok
                                                                        D/D/D Oblivion King Abyss Ragnarok
                                                                        DARK 85
                                                                        D/D/D Oblivion King Abyss Ragnarok
                                                                        • ATK:

                                                                        • 2200

                                                                        • DEF:

                                                                        • 3000


                                                                        [ Pendulum Effect ] If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.


                                                                        SR Rarity
                                                                        D/D Orthros
                                                                        SR Rarity
                                                                        D/D Orthros
                                                                        D/D Orthros
                                                                        DARK 43
                                                                        D/D Orthros
                                                                        • ATK:

                                                                        • 600

                                                                        • DEF:

                                                                        • 1800


                                                                        [ Pendulum Effect ] Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them. [ Monster Effect ] When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters.


                                                                        N Rarity
                                                                        Card of the Soul
                                                                        N Rarity
                                                                        Card of the Soul
                                                                        Card of the Soul
                                                                        Spell Normal
                                                                        Card of the Soul

                                                                          Look at your Deck, and if you do, you can add 1 monster from your Deck to your hand, whose sum of ATK and DEF equals your LP. You can only activate 1 "Card of the Soul" per turn.


                                                                          SR Rarity
                                                                          Dark Contract with the Gate
                                                                          SR Rarity
                                                                          Dark Contract with the Gate
                                                                          Dark Contract with the Gate
                                                                          Spell Continuous
                                                                          Dark Contract with the Gate

                                                                            During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.


                                                                            SR Rarity
                                                                            Dark Contract with the Gate
                                                                            SR Rarity
                                                                            Dark Contract with the Gate
                                                                            Dark Contract with the Gate
                                                                            Spell Continuous
                                                                            Dark Contract with the Gate

                                                                              During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.


                                                                              SR Rarity
                                                                              Dark Contract with the Swamp King
                                                                              SR Rarity
                                                                              Dark Contract with the Swamp King
                                                                              Dark Contract with the Swamp King
                                                                              Spell Continuous
                                                                              Dark Contract with the Swamp King

                                                                                During your Main Phase: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. You can only use this effect of "Dark Contract with the Swamp King" once per turn. If Summoning a "D/D" Fusion Monster this way, you can also banish monsters from your Graveyard as Fusion Material. Once per turn, during your Standby Phase: Take 1000 damage.


                                                                                UR Rarity
                                                                                Mystical Space Typhoon
                                                                                UR Rarity
                                                                                Mystical Space Typhoon
                                                                                Mystical Space Typhoon
                                                                                Spell Quick
                                                                                Mystical Space Typhoon

                                                                                  Target 1 Spell/Trap on the field; destroy that target.


                                                                                  R Rarity
                                                                                  Dark Contract with the Witch
                                                                                  R Rarity
                                                                                  Dark Contract with the Witch
                                                                                  Dark Contract with the Witch
                                                                                  Trap Continuous
                                                                                  Dark Contract with the Witch

                                                                                    You can send 1 "D/D" or "Dark Contract" card from your hand to the Graveyard, then target 1 card on the field; destroy it. You can only use this effect of "Dark Contract with the Witch" once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby Phase: Take 1000 damage.


                                                                                    N Rarity
                                                                                    Pendulum Switch
                                                                                    N Rarity
                                                                                    Pendulum Switch
                                                                                    Pendulum Switch
                                                                                    Trap Continuous
                                                                                    Pendulum Switch

                                                                                      You can target 1 card in your Pendulum Zone; Special Summon it. You can target 1 Pendulum Monster in your Monster Zone; place that Pendulum Monster in your Pendulum Zone. You can only use 1 "Pendulum Switch" effect per turn, and only once that turn.


                                                                                      UR Rarity
                                                                                      Warning Point
                                                                                      UR Rarity
                                                                                      Warning Point
                                                                                      Warning Point
                                                                                      Trap Normal
                                                                                      Warning Point

                                                                                        When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                                                                        R Rarity
                                                                                        D/D/D Dragonbane King Beowulf
                                                                                        R Rarity
                                                                                        D/D/D Dragonbane King Beowulf
                                                                                        D/D/D Dragonbane King Beowulf
                                                                                        DARK 8
                                                                                        D/D/D Dragonbane King Beowulf
                                                                                        • ATK:

                                                                                        • 3000

                                                                                        • DEF:

                                                                                        • 2500


                                                                                        1 "D/D/D" monster + 1 "D/D" monster If a "D/D" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your Standby Phase: You can destroy all cards in the Spell & Trap Zones.


                                                                                        UR Rarity
                                                                                        D/D/D Flame High King Genghis
                                                                                        UR Rarity
                                                                                        D/D/D Flame High King Genghis
                                                                                        D/D/D Flame High King Genghis
                                                                                        FIRE 8
                                                                                        D/D/D Flame High King Genghis
                                                                                        • ATK:

                                                                                        • 2800

                                                                                        • DEF:

                                                                                        • 2400


                                                                                        1 Level 5 or higher "D/D" monster + 1 "D/D" monster If another "D/D" monster(s) is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame High King Genghis" once per turn. Once per your turn, when a Spell/Trap Card, or its effect, is activated (Quick Effect): You can negate the activation.


                                                                                        SR Rarity
                                                                                        Coach King Giantrainer
                                                                                        SR Rarity
                                                                                        Coach King Giantrainer
                                                                                        Coach King Giantrainer
                                                                                        FIRE
                                                                                        Coach King Giantrainer
                                                                                        • ATK:

                                                                                        • 2800

                                                                                        • DEF:

                                                                                        • 2000


                                                                                        3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.


                                                                                        SR Rarity
                                                                                        Galaxy-Eyes Cipher Blade Dragon
                                                                                        SR Rarity
                                                                                        Galaxy-Eyes Cipher Blade Dragon
                                                                                        Galaxy-Eyes Cipher Blade Dragon
                                                                                        LIGHT
                                                                                        Galaxy-Eyes Cipher Blade Dragon
                                                                                        • ATK:

                                                                                        • 3200

                                                                                        • DEF:

                                                                                        • 2800


                                                                                        3 Level 9 monsters You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.


                                                                                        UR Rarity
                                                                                        Galaxy-Eyes Cipher Dragon
                                                                                        UR Rarity
                                                                                        Galaxy-Eyes Cipher Dragon
                                                                                        Galaxy-Eyes Cipher Dragon
                                                                                        LIGHT
                                                                                        Galaxy-Eyes Cipher Dragon
                                                                                        • ATK:

                                                                                        • 3000

                                                                                        • DEF:

                                                                                        • 2500


                                                                                        2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".


                                                                                        UR Rarity
                                                                                        Number 15: Gimmick Puppet Giant Grinder
                                                                                        UR Rarity
                                                                                        Number 15: Gimmick Puppet Giant Grinder
                                                                                        Number 15: Gimmick Puppet Giant Grinder
                                                                                        DARK
                                                                                        Number 15: Gimmick Puppet Giant Grinder
                                                                                        • ATK:

                                                                                        • 1500

                                                                                        • DEF:

                                                                                        • 2500


                                                                                        2 Level 8 monsters Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.


                                                                                        SR Rarity
                                                                                        Number 22: Zombiestein
                                                                                        SR Rarity
                                                                                        Number 22: Zombiestein
                                                                                        Number 22: Zombiestein
                                                                                        DARK
                                                                                        Number 22: Zombiestein
                                                                                        • ATK:

                                                                                        • 4500

                                                                                        • DEF:

                                                                                        • 1000


                                                                                        2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.


                                                                                        R Rarity
                                                                                        Number 68: Sanaphond the Sky Prison
                                                                                        R Rarity
                                                                                        Number 68: Sanaphond the Sky Prison
                                                                                        Number 68: Sanaphond the Sky Prison
                                                                                        DARK
                                                                                        Number 68: Sanaphond the Sky Prison
                                                                                        • ATK:

                                                                                        • 2100

                                                                                        • DEF:

                                                                                        • 2700


                                                                                        2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.


                                                                                        4/Fourth Place

                                                                                        chinh (14702563)
                                                                                        Rise from the Valley of Flames

                                                                                        Need 15 UR

                                                                                        UR Rarity
                                                                                        D.D. Crow1 card
                                                                                        UR Rarity
                                                                                        Salamangreat Gazelle1 card
                                                                                        UR Rarity
                                                                                        Ningirsu the World Chalice Warrior1 card
                                                                                        UR Rarity
                                                                                        Powercode Talker1 card
                                                                                        UR Rarity
                                                                                        Salamangreat Balelynx2 card
                                                                                        UR Rarity
                                                                                        Salamangreat Heatleo1 card
                                                                                        UR Rarity
                                                                                        Salamangreat Sunlight Wolf2 card
                                                                                        UR Rarity
                                                                                        Cynet Mining2 card
                                                                                        UR Rarity
                                                                                        Monster Reborn1 card
                                                                                        UR Rarity
                                                                                        Salamangreat Sanctuary1 card
                                                                                        UR Rarity
                                                                                        Fiendish Chain1 card
                                                                                        UR Rarity
                                                                                        Salamangreat Roar1 card

                                                                                        Main: 23 Extra: 8

                                                                                        UR Rarity
                                                                                        D.D. Crow
                                                                                        UR Rarity
                                                                                        D.D. Crow
                                                                                        D.D. Crow
                                                                                        DARK 1
                                                                                        D.D. Crow
                                                                                        • ATK:

                                                                                        • 100

                                                                                        • DEF:

                                                                                        • 100


                                                                                        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                                                        SR Rarity
                                                                                        Lady Debug
                                                                                        SR Rarity
                                                                                        Lady Debug
                                                                                        Lady Debug
                                                                                        LIGHT 4
                                                                                        Lady Debug
                                                                                        • ATK:

                                                                                        • 1700

                                                                                        • DEF:

                                                                                        • 1400


                                                                                        If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                                                                                        SR Rarity
                                                                                        Lady Debug
                                                                                        SR Rarity
                                                                                        Lady Debug
                                                                                        Lady Debug
                                                                                        LIGHT 4
                                                                                        Lady Debug
                                                                                        • ATK:

                                                                                        • 1700

                                                                                        • DEF:

                                                                                        • 1400


                                                                                        If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                                                                                        SR Rarity
                                                                                        Mathmech Addition
                                                                                        SR Rarity
                                                                                        Mathmech Addition
                                                                                        Mathmech Addition
                                                                                        FIRE 4
                                                                                        Mathmech Addition
                                                                                        • ATK:

                                                                                        • 1000

                                                                                        • DEF:

                                                                                        • 1000


                                                                                        You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.


                                                                                        R Rarity
                                                                                        Mathmech Subtraction
                                                                                        R Rarity
                                                                                        Mathmech Subtraction
                                                                                        Mathmech Subtraction
                                                                                        FIRE 4
                                                                                        Mathmech Subtraction
                                                                                        • ATK:

                                                                                        • 1000

                                                                                        • DEF:

                                                                                        • 1000


                                                                                        You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.


                                                                                        R Rarity
                                                                                        Salamangreat Falco
                                                                                        R Rarity
                                                                                        Salamangreat Falco
                                                                                        Salamangreat Falco
                                                                                        FIRE 4
                                                                                        Salamangreat Falco
                                                                                        • ATK:

                                                                                        • 1200

                                                                                        • DEF:

                                                                                        • 1600


                                                                                        If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.


                                                                                        R Rarity
                                                                                        Salamangreat Fowl
                                                                                        R Rarity
                                                                                        Salamangreat Fowl
                                                                                        Salamangreat Fowl
                                                                                        FIRE 4
                                                                                        Salamangreat Fowl
                                                                                        • ATK:

                                                                                        • 1800

                                                                                        • DEF:

                                                                                        • 200


                                                                                        If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.


                                                                                        R Rarity
                                                                                        Salamangreat Fowl
                                                                                        R Rarity
                                                                                        Salamangreat Fowl
                                                                                        Salamangreat Fowl
                                                                                        FIRE 4
                                                                                        Salamangreat Fowl
                                                                                        • ATK:

                                                                                        • 1800

                                                                                        • DEF:

                                                                                        • 200


                                                                                        If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.


                                                                                        SR Rarity
                                                                                        Salamangreat Foxy
                                                                                        SR Rarity
                                                                                        Salamangreat Foxy
                                                                                        Salamangreat Foxy
                                                                                        FIRE 3
                                                                                        Salamangreat Foxy
                                                                                        • ATK:

                                                                                        • 1000

                                                                                        • DEF:

                                                                                        • 1200


                                                                                        When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


                                                                                        UR Rarity
                                                                                        Salamangreat Gazelle
                                                                                        UR Rarity
                                                                                        Salamangreat Gazelle
                                                                                        Salamangreat Gazelle
                                                                                        FIRE 3
                                                                                        Salamangreat Gazelle
                                                                                        • ATK:

                                                                                        • 1500

                                                                                        • DEF:

                                                                                        • 1000


                                                                                        If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


                                                                                        SR Rarity
                                                                                        Salamangreat Jack Jaguar
                                                                                        SR Rarity
                                                                                        Salamangreat Jack Jaguar
                                                                                        Salamangreat Jack Jaguar
                                                                                        FIRE 4
                                                                                        Salamangreat Jack Jaguar
                                                                                        • ATK:

                                                                                        • 1800

                                                                                        • DEF:

                                                                                        • 1200


                                                                                        If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                                                                                        SR Rarity
                                                                                        Salamangreat Jack Jaguar
                                                                                        SR Rarity
                                                                                        Salamangreat Jack Jaguar
                                                                                        Salamangreat Jack Jaguar
                                                                                        FIRE 4
                                                                                        Salamangreat Jack Jaguar
                                                                                        • ATK:

                                                                                        • 1800

                                                                                        • DEF:

                                                                                        • 1200


                                                                                        If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                                                                                        R Rarity
                                                                                        Salamangreat Meer
                                                                                        R Rarity
                                                                                        Salamangreat Meer
                                                                                        Salamangreat Meer
                                                                                        FIRE 2
                                                                                        Salamangreat Meer
                                                                                        • ATK:

                                                                                        • 800

                                                                                        • DEF:

                                                                                        • 600


                                                                                        If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.


                                                                                        SR Rarity
                                                                                        Cynet Crosswipe
                                                                                        SR Rarity
                                                                                        Cynet Crosswipe
                                                                                        Cynet Crosswipe
                                                                                        Spell Quick
                                                                                        Cynet Crosswipe

                                                                                          Tribute 1 Cyberse monster, then target 1 card on the field; destroy it.


                                                                                          UR Rarity
                                                                                          Cynet Mining
                                                                                          UR Rarity
                                                                                          Cynet Mining
                                                                                          Cynet Mining
                                                                                          Spell Normal
                                                                                          Cynet Mining

                                                                                            Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                                                            UR Rarity
                                                                                            Cynet Mining
                                                                                            UR Rarity
                                                                                            Cynet Mining
                                                                                            Cynet Mining
                                                                                            Spell Normal
                                                                                            Cynet Mining

                                                                                              Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                                                              SR Rarity
                                                                                              Enemy Controller
                                                                                              SR Rarity
                                                                                              Enemy Controller
                                                                                              Enemy Controller
                                                                                              Spell Quick
                                                                                              Enemy Controller

                                                                                                Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                                                                                UR Rarity
                                                                                                Monster Reborn
                                                                                                UR Rarity
                                                                                                Monster Reborn
                                                                                                Monster Reborn
                                                                                                Spell Normal
                                                                                                Monster Reborn

                                                                                                  Target 1 monster in either GY; Special Summon it.




                                                                                                  Tag(s):

                                                                                                  SR Rarity
                                                                                                  Salamangreat Circle
                                                                                                  SR Rarity
                                                                                                  Salamangreat Circle
                                                                                                  Salamangreat Circle
                                                                                                  Spell Quick
                                                                                                  Salamangreat Circle

                                                                                                    Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                                                                    SR Rarity
                                                                                                    Salamangreat Circle
                                                                                                    SR Rarity
                                                                                                    Salamangreat Circle
                                                                                                    Salamangreat Circle
                                                                                                    Spell Quick
                                                                                                    Salamangreat Circle

                                                                                                      Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                                                                      UR Rarity
                                                                                                      Salamangreat Sanctuary
                                                                                                      UR Rarity
                                                                                                      Salamangreat Sanctuary
                                                                                                      Salamangreat Sanctuary
                                                                                                      Spell Field
                                                                                                      Salamangreat Sanctuary

                                                                                                        If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                                                                                                        UR Rarity
                                                                                                        Fiendish Chain
                                                                                                        UR Rarity
                                                                                                        Fiendish Chain
                                                                                                        Fiendish Chain
                                                                                                        Trap Continuous
                                                                                                        Fiendish Chain

                                                                                                          Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                                                                                          UR Rarity
                                                                                                          Salamangreat Roar
                                                                                                          UR Rarity
                                                                                                          Salamangreat Roar
                                                                                                          Salamangreat Roar
                                                                                                          Trap Counter
                                                                                                          Salamangreat Roar

                                                                                                            When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.


                                                                                                            SR Rarity
                                                                                                            Flame Administrator
                                                                                                            SR Rarity
                                                                                                            Flame Administrator
                                                                                                            Flame Administrator
                                                                                                            FIRE
                                                                                                            Flame Administrator
                                                                                                            • ATK:

                                                                                                            • 1200

                                                                                                            • LINK-2

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                                                                                                            2 Cyberse monsters All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator".


                                                                                                            UR Rarity
                                                                                                            Ningirsu the World Chalice Warrior
                                                                                                            UR Rarity
                                                                                                            Ningirsu the World Chalice Warrior
                                                                                                            Ningirsu the World Chalice Warrior
                                                                                                            EARTH
                                                                                                            Ningirsu the World Chalice Warrior
                                                                                                            • ATK:

                                                                                                            • 2500

                                                                                                            • LINK-3

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                                                                                                            2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                                                            UR Rarity
                                                                                                            Powercode Talker
                                                                                                            UR Rarity
                                                                                                            Powercode Talker
                                                                                                            Powercode Talker
                                                                                                            FIRE
                                                                                                            Powercode Talker
                                                                                                            • ATK:

                                                                                                            • 2300

                                                                                                            • LINK-3

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                                                                                                            3 monsters Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double its original ATK during that damage calculation only.


                                                                                                            UR Rarity
                                                                                                            Salamangreat Balelynx
                                                                                                            UR Rarity
                                                                                                            Salamangreat Balelynx
                                                                                                            Salamangreat Balelynx
                                                                                                            FIRE
                                                                                                            Salamangreat Balelynx
                                                                                                            • ATK:

                                                                                                            • 500

                                                                                                            • LINK-1

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                                                                                                            1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                                                                            UR Rarity
                                                                                                            Salamangreat Balelynx
                                                                                                            UR Rarity
                                                                                                            Salamangreat Balelynx
                                                                                                            Salamangreat Balelynx
                                                                                                            FIRE
                                                                                                            Salamangreat Balelynx
                                                                                                            • ATK:

                                                                                                            • 500

                                                                                                            • LINK-1

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                                                                                                            1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                                                                            UR Rarity
                                                                                                            Salamangreat Heatleo
                                                                                                            UR Rarity
                                                                                                            Salamangreat Heatleo
                                                                                                            Salamangreat Heatleo
                                                                                                            FIRE
                                                                                                            Salamangreat Heatleo
                                                                                                            • ATK:

                                                                                                            • 2300

                                                                                                            • LINK-3

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                                                                                                            2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.


                                                                                                            UR Rarity
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            UR Rarity
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            FIRE
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            • ATK:

                                                                                                            • 1800

                                                                                                            • LINK-2

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                                                                                                            2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                                            UR Rarity
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            UR Rarity
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            FIRE
                                                                                                            Salamangreat Sunlight Wolf
                                                                                                            • ATK:

                                                                                                            • 1800

                                                                                                            • LINK-2

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                                                                                                            2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.



                                                                                                            All decks has been used




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